As long as you have opportunity, try to learn as much as possible. And break the rules as needed. There's nothing which will never change."And, Gao warned, sometimes it's necessary to deny your own feelings in the pursuit of the right decisions when developing a game.[url=http://www.rskfc.com/]Runescape Account[/url] Connor Cleary looks at the increasingly fashionable trend of re-making or re-imagining titles from previous video game hardware generations, and whether new features are necessary to sell old games back to us.]When Final Fantasy Tactics: The War of the Lions came out in 2007 on the PlayStation Portable, I was more than a little excited at the prospect of having one of my favorite games of all time in the palm of my hand.
So imagine my surprise when I booted it up to find a brand new and gorgeous title sequence, and my greater surprise when I found that every single line of dialog has been completely re-written. Not only that, but stages were punctuated by beautiful, faux colored pencil animated FMVs with high-quality voice overs that have replaced many of the cut scenes that were previously done through the in-game engine and written dialog. Final Fantasy Tactics has always been pretty high on my list of greatest stories ever told in a video game, but it was great despite a pretty clunky, inelegant translation that often left you at a complete loss as to what just happened. [url=http://www.rskfc.com/]RS Account[/url] It was far from a terrible translation, but it was equally far from a great one. FFT's incredible narrative took on some lofty themes in a sophisticated way, religion, class warfare, familial allegiance, justice, sacrifice, corruption, and betrayal to name only the most prominent.
So imagine my surprise when I booted it up to find a brand new and gorgeous title sequence, and my greater surprise when I found that every single line of dialog has been completely re-written. Not only that, but stages were punctuated by beautiful, faux colored pencil animated FMVs with high-quality voice overs that have replaced many of the cut scenes that were previously done through the in-game engine and written dialog. Final Fantasy Tactics has always been pretty high on my list of greatest stories ever told in a video game, but it was great despite a pretty clunky, inelegant translation that often left you at a complete loss as to what just happened. [url=http://www.rskfc.com/]RS Account[/url] It was far from a terrible translation, but it was equally far from a great one. FFT's incredible narrative took on some lofty themes in a sophisticated way, religion, class warfare, familial allegiance, justice, sacrifice, corruption, and betrayal to name only the most prominent.